MEMORY MAP for "FRS 1.00" (FLI-RAS-SCROLL) by NYLON/TIGERCREW, MO 94/07/25 $0B00 - $1FFF DBL ZAK Double Player SOUND ($070 $118 RASTERIRQ) #L # $2000 - $27FF CHARSET 2*3 FONT "BENGUIAT" (in SMOOTH SCROLLER) #I #c $2800 - $2FFF CHARSET 1*1 FONT "BIG CYCLE" (in HARD SCROLLER up) #N #r $3000 - $37FF CHARSET 2*2 FONT "FLUKE" (in HARD SCROLLER down)#K #u $3800 - $387F SPRITES LJ Monogram (over SMOOTH SCROLLER) # #n $3C00 - $67FF FLI PIC FLI "AGGRO TC" (incl. all COLOR-RAMS) #1 #c ::::::::::::: #h $A000 - $B5FF BOT TXT TEXT for the SMOOTH SCROLLER at the bottom #L #e $B600 - $BFFF MID TXT TEXT for both HARD SCROLLERS in the middle #. #d $C000 - $CFFF IRQCODE MAINCODE (INIT + IRQcode + SUBroutines) #2 # DOUBLE PLAYER SOUND was ripped out of "TALES OF MYSTERY" done by SPIRIT. The Init is runned by LDX #$00 JSR $0C03. The Play Routine has to be jumped to 2 times a frame by JSR $0C00 (e.g. at RASTER $070 and at RASTER $118). FLI PICTURE was compressed to a SIX LINES high logo. That means the color information (COLOR RAMS) starts at $??00 and ends at $??EF. The FLI logo use the BITMAP only from $6000 - $67FF. BOTTOM TXT for the SMOOTH SCROLLER has as endbyte $00 and is stored as un- shifted chars in 1*1 size (routine does convert them to 2*3 size). MIDDLE TXT for the HARD SCROLLERS has no endbyte - ends at $BFFF automatic! the up 1*1 size scroller is stored as unshifted chars in 1*1 size (offset $00-$27) and the down 2*2 size scroller is stored as unshifted and shifted chars in 2*1 size (routine does convert them to 2*2 size (offset $28-$4f)). IRQCODE has its init at $C000. If SPACE BAR is pressed the HPR will be done and the program JUMPS to $9000. FREE are $0800-$0AFF, $3880-$3BFF, $6800-$9FFF, $D000-$FFFF... RESULT: both packets linked by SLEDGE 3 and crunched by ABUZE = 45 blox --- Einsatz: LITTLE JOHN BIRTHDAY DEMO Diese Daten resultieren aus alten Unterlagen. Verwahrt in C-SCHUB. Beim "Wandern" des Progs schien ein Byte "kaputtgegangen" zu sein. Und zwar war $C7FC nach dem Entpacken unter Umstaenden mit $FF belegt. Hierbei handelt es sich um den Anfang der Farbtabelle fuer die unteren Rasterbars ($00 $09 $05 $0D), d.h. dieses Byte muesste eigentlich $00 sein! Debug: Im Demo SPACE druecken, dann POKE 51196,0 : SYS 49152 eingeben. --------------------------------------------------------------------- DEMO WURDE ANFANG 2000 DAHER NOCHMALS KORREKT GELINKT UND GECRUNCHED! --------------------------------------------------------------------- Ab Mitte Maerz 2000 wird die gepatchte Version zur Verfuegung stehen. HPR existiert da urspruenglich vorgesehen war, diesen Demopart in ein groesseres Projekt einzubinden, die Nachladeroutine haette dann bei $9000 liegen muessen.